Mighty Gunvolt Soundtrack Review: This is a review of the video game score Mighty Gunvolt by III.
At a glance:
Geek Score: 87.6
Total Minutes Of Excellence: 18.4
Album Excellence: 41.9%
Mighty Gunvolt is an 8-bit style platform game in the style of Mega Man, in which players shoot their way through five main stages (as well as additional stages available as downloadable content). Players can play as one of three characters; Gunvolt from Azure Striker Gunvolt, Beck from Mighty No. 9, and Ekoro from Gal*Gun, each with their own unique abilities. Gunvolt can perform a double jump and use a chargeable lightning attack, Ekoro can float in mid-air and convert certain enemies to her side, and Beck can use slides and tackles to access certain areas and charge through opponents. All stages end in a boss battle, many of which are the Sumeragi adepts of Azure Striker Gunvolt, but with some differences in their attacks or patterns. Additionally, one of the adepts, Zonda, actually steps in and fights the player character, in a reverse of their scene in Azure Striker Gunvolt, where Copen kills Zonda and fights instead. The score is composed by III.
The mysterious composer called III is actually 5 composers. Ippo, Ryo, Mina Hatazoe, Katsunori Yoshino and Luna Umegaki. The score opens with ‘Beginning Of A Long Night’ and it might not be the beginning of the night here, but it’s the certainly the beginning of the score and it’s in the style of 8-bit, that much is clear. I’m weak when it comes to this sound, and has a tendency to swallow everything at face value, but even with this style, the music has to be good. It can’t be all about the sounds, but it certainly helps. The opening cue is a bit slow and serves as an intro, but hopefully things will be more lively soon. ‘Warrior’s Everyday’ is more fast-paced, but I still lack something in terms of a theme that I can truly enjoy. ‘Blue Wings Dancing In The Night’ sounds like there’s some action going on. It’s a very stressful and hectic track, and this is more like it. I can see myself playing some fast action platformer to this music and be very stressed.
For cute Japanese music, look no further than ‘Dokidoki Daily Life’, and you can almost see Mario and his friends run amok to this very joyful tune. This is the thing though. The more hectic action cues just doesn’t feel that great compared to the more happy tunes on this score. I don’t know if it is the Japanese 8-bit style or not, but I think it might be. I prefer the western 8-bit style personally, but I did find some good tunes in this one and as I said, I love the whole 8-bit era and it’s sounds. Still, there are plenty of Japanese 8-bit scores that are great so it can’t be just that either. Not sure what it is, but I did enjoy the score, just not as well as I’d hoped.
3. Blue Wings Dancing In The Night
4. Dokidoki Daily Life
6. Tenshou Prestige
8. The Seven Treasure Weapons
12. The End Of A Long Night
15. Running Through The Night
18. Magnetic Field Of Greed