Super Galaxy Squadron Soundtrack Review: This is a review of the video game score Super Galaxy Squadron by Random Encounter.
Geek Score: 84.4
Total Minutes Of Excellence: 1
Album Excellence: 5.1%
Super Galaxy Squadron is a fast-paced vertical shooter designed for human beings as well as shmup veterans. Featuring a challenging but merciful difficulty curve, forgiving health system, and the revolutionary ability to continue where you left off if you don’t beat it in one sitting, SGS takes the tried-and-true shmup formula of “shoot everything and don’t die” and infuses it with the genes of a modern indie action game. The score is composed by Random Encounter.
Fast-paced vertical shoot’em ups is a genre I’ve played a lot, but I’m so terrible at it. I can’t seem to move away from the bullets. Instead I move into them. The gameplay is so hectic usually that the music is a mere background task, but that’s why it’s nice to have it on album so I can really hear what the composers and developers had in mind. The score starts with ’Galaxy Of Friendship (Instrumental Version)| which is partly chip music, partly guitar music. The theme is very catchy though, but I would have replaced the guitar with something else, perhaps a bass and another synth as I feel the guitar feels a bit out of place here. That’s my personal preference though. There’s a guitar solo coming after the 2 minute mark that fits better than being part of the theme. ‘To The Hanger!’ is next up and the guitar and chip music combo is still in effect, but the guitar is more a bass line here which works so much better for me. It’s cute and addictive. ‘Intermission’ has radio chatter, but it’s not so disruptive, mainly because the music is so simple, basically one tone bass line and some small variation in the underscore.
This score is very reliant on the melodies and so far I’m not too convinced. There are some good ones here, but I am not really entertained. I like the simple electronic sounds, but not sure about the rest. It’s like I said in the beginning that the gameplay is sometimes so hectic that I forget about the score, it blends into the background. That’s the case here, but it doesn’t mean the music can’t be great on it’s own. I can’t quite connect with the score sadly, no matter how hard I tried. It’s one of those scores that for me would work much better as a part of some tense gameplay sessions and that’s what the music primarily is made for, so I can’t comment on whether they work or no, but I assume they do. What do you think of the score?
2. To The Hanger
9. Level Complete